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Deathship One - Gamma Room

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 One by one, the troopers appeared in new long room.  "What the hell is going on?  What just happened?  It's like we disappeared from one room and appeared here." said Pvt. Henney. "I know.  This is some very strange stuff." replied Pvt. Barton. "Shut up you two.  Keep alert and shoot anything that moves." yelled Sgt. Stryker. The next room the troopers entered was Gamma Room.  This was 18" by 3'.  There are four discs in the room that have the potential to move around.  If they touch a trooper, the trooper will take damage. "All right boys, we've been in this hell before.  There's that strange exit over there." pointed Lt. Williams.  "Let's move out, and get out of here." "Sir!  There are more of those strange alien machine things.  This isn't going to be a cake walk." said Cpl Smith. "Don't worry.  God goes before us." whispered Rev. Lacey. The first turn wasn't too bad.  The tr

Deathship One - Alpha Room

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Rev Lacey was leaning up against a tree, resting.  The rest of the squad were resting likewise.  They were taking a break from their current mission and were deep in the Umbra Adâncă forests.  While resting, they were overcome by a bright light. The next thing they knew they were in some strange, large room. They had no idea how they got there, or what they were to do. The only thing they did know was they wanted to get out of this strange place.    All of a sudden, klaxons started blaring. They were so loud that Pvt. Henney's ears started bleeding. Some weird lights started flashing. Everyone had to close their eyes because it was so bright.   When they opened their eyes and could focus again, they realized that they weren't alone anymore... "Father, what's going on?" asked Cpl Smith.   "I have no idea, but our only mission right now is to get out of here." Maj. Lacey responded. Welcome to Deathship One by Joseph McCullough.  It's a game in th